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何振宇
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[美] Robert Nystrom 尼斯卓姆
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57
Metro Exodus Artbook
4A Games
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The Art of Overwatch
Blizzard
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Game AI Pro 3: Collected Wisdom of Game AI Professionals
Steve Rabin
60
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Paul Davies
61
Architecting the Cloud: Design Decisions for Cloud Computing Service Models
Michael J. Kavis
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63
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Ketherine Isbister
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饭大官人 著
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Ernest Adams [Ernest Adams]
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Heussner; Tobias
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Christopher Tremblay
72
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Berger; Ross
74
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週刊ファミ通編集部
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The Minecraft Book: The Ultimate Guide to Mastering Minecraft
Aaron Asadi (ed.)
76
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Joshua Bycer
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NieR Automata Strategy Guide 攻略設定資料集《第243次降下作戦指令書》欠第68頁
Square Enix
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英雄联盟:符文之地的故事
[美]美国拳头游戏 [[美]美国拳头游戏]
79
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Jason Gregory
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Fate⁄ Grand Order Memories Ⅰ 概念礼装画集 第1部 2015.07-2016.12
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82
An Architectural Approach to Level Design
Christopher W. Totten
83
Game AI Pro 360: Guide to Movement and Pathfinding
Steve Rabin (Author)
84
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Steve Rabin (Author)
85
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吉布森
86
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Jeff W. Murray
87
Persuasive Games
Ian Bogost
88
Fate/Grand Order Memories Ⅱ 概念礼装画集 1.5部 2017.01-2018.04
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Ernest Adams; Joris Dormans
90
Nintendo Guide to the NES Library 1985-1995
Pat Contri
91
Multi-Threaded Game Engine Design
Jonathan S.(Jonathan S. Harbour) Harbour
92
Game AI Pro 2: Collected Wisdom of Game AI Professionals
Steven Rabin
93
体验引擎:游戏设计全景探秘 a guide to engineering experiences
(美)Tynan Sylvester
94
2D Game Development: From Zero To Hero: A compendium of the community knowledge on game design and development (Python Edition)
Daniele Penazzo
95
Fate/Grand Order Memories Ⅲ 概念礼装画集 第2部 上 2018.04-2019.12
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96
Matrix Transforms for Computer Games and Animation
John Vince (auth.)
97
游戏编程模式 (游戏设计与开发)
[美] Robert Nystrom 尼斯卓姆
98
Unity 3D游戏开发(第2版)
宣雨松
99
Replay
Tristan Donovan
100
Game Engine Black Book Wolfenstein 3D: v2.1
Sanglard; Fabien